Title: Seven Days In August
Overall Rating:
A
Source: Time Warner Interractive Group
Playing Time: variable to 7 hours.
Date: 1993
Cost: $ 59.99 http://chnm.gmu.edu/chnm/cdrom
/ushist.html
Number of Players: 1-2
Special Equipment/Facilities Needed: power
drive for CD-ROM
Subject Area: History
Objectives: To bring the viewer(s) within
those seven days as an observer in time.
Brief Description: This program is segmented
into the seven days. Each day is segmented in specific areas of
relavance/interest.
Entry Capabilities Required: Some prior
knowledge of period helpful.
Rating: (1-5)
Relevance to objectives: 5. Shows interaction
of one event, in one place in the world, and how this effects the global
balance and security.
Provides practice of relevant skills:
3. No skills required.
Likely to arouse/maintain interest: 5.
Visual as well as audio.
Likely to be comprehended clearly: 4.
With the help of prior information of that event.
Technical quality (durable, attractive):
5. Well put together. Format attractive.
Game: Winning dependent on player actions (rather
than chance): No game structure.
Simulation: Validity of game model (realistic,
accurate depiction): 4 Realism in sense of
broadcast in time.
Evidence of effectiveness (e.g. field-test
results):
Prior reviews are positive.
Clear directions for play: No directions
needed.
Effectiveness of debriefing:
5 Would be very stimulated by this program. Anticipate discussion.
Strong Points:
Visual and audio effects. The sequencing of the days, along with each day
broken into segments areas.
Weak Points:
Would really need prior knowledge along with strong interest for this to
work.
Reviewer: Michael Sherry
Position: Student in Gred518
Date: 6-11-98
Computer System Reviewed on: Macintosh
PowerPC 6500/250, 32mb ram.
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